![]() There are also quick time events, in which the player must press buttons indicated on-screen to execute actions such as dodging a falling boulder or wrestling an enemy to stay alive. Based on the situation, players can interact with the environment: kicking down a ladder, jumping out of a window, dodging an attack or executing a “finishing move” on weakened enemies. Resident Evil 4 adds context-sensitive controls. Players can also shoot down projectiles like thrown axes or scythes. For example, shots to the feet can cause enemies to stumble, and shots to the arms can make them drop their weapons. Unlike previous games where players can only shoot straight, up, or down, players have more options. There is no crosshair for firearms instead, every firearm has a laser sight. The camera is placed behind Leon and zooms in for an over-the-shoulder view when aiming a weapon, or a first-person view when aiming with a sniper rifle. Departing significantly from the series’ previous games, the gameplay focuses on action and shootouts with fewer survival horror elements. Kennedy, from a third-person perspective. The player controls the protagonist, Leon S. Genres: Puzzle Video Game, Survival horror, Action-adventure game, Third-person shooter ![]() Platforms: PlayStation 4, PlayStation 2, Meta Quest 2, Android, MOREĭesigners: Shigenori Nishikawa, Kouji Kakae, Hiroshi Shibataĭevelopers: Capcom, Armature Games, Capcom Production Studio 4Īwards: VGX Award for Game of the Year, The Game Award for Best VR Game, VGX Award for Best Graphics
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